In 'Space Marine,' Death Becomes Dull
Published 10/12/2011 at 10:09 a.m. 1 comment
Space Marine is the latest entry in Games Workshop’s long, slow slog moving the Warhammer 40,000 franchise away from tabletop wargames that nobody would be caught dead playing and toward the more lucrative market of video games that merely most ...
Dead Island Breathes Shambling Life Back Into the Zombie Game
Published 9/28/2011 at 9:47 a.m. 0 comments
Dead Island is a huge game that comes out swinging and rarely lets up, proving that the zombie genre is not quite dead.
'Deus Ex: Human Revolution' Rebuilds a Once-Proud Franchise
Published 9/14/2011 at 10:15 a.m. 0 comments
Many people believe that the modern shooter was born in 2001 with the release of Halo: Combat Evolved. Those people are idiots, and Deus Ex is the reason why.
'El Shaddai: Ascension of the Metatron' Turns Forgotten Texts Into Fever Dreams
Published 8/31/2011 at 10:43 a.m. 0 comments
ISRAEL—Archaeologists working in the West Bank region have discovered a prophetic set of texts that may prove to be the first known example of a pop-culture critical review.
'Terraria' Lets Players Spelunk Their Way to Riches
Published 8/17/2011 at 11:07 a.m. 0 comments
Imagine the offspring of an NES-era Final Fantasy and Dig Dug and you’ve got a very basic idea of what’s going on with Terraria. Put another way, it’s a sidescrolling, action-centric version of first-person retro indie world-builder Minecraft.
Eight Mundane Things That Are Better Than 'Dungeon Siege III'
Published 8/3/2011 at 11:46 a.m. 0 comments
Rarely does a game come along so bland, so uninspired, that it practically forces me to seek even the most boring of shelters from the storm of its banality, but Dungeon Siege III is exactly that game.
Operation Rainfall Highlights Nintendo's Drought
Published 7/20/2011 at 10:31 a.m. 0 comments
Surprisingly enough, Wii games exist. Modern ones, no less. You just don’t know about them, because they don’t make it here from Japan.
'Duke Nukem Forever' Arrives Stillborn After 15 Years of Development
Published 7/6/2011 at 11:14 a.m. 0 comments
The biggest problem is the fact that anyone bothered to release Duke Nukem Forever at all.
The 'Red Faction' Series Is Now a Shell of Its Former Self
Published 6/22/2011 at 10:21 a.m. 0 comments
Picking up 50 years after Guerrilla’s endgame, Armageddon introduces players to an entirely new face of Mars. Unfortunately, it’s the boring interior face, a monochromatic cave system that consists of one single continuous tunnel winding through the bowels of Mars ...
'L.A. Noire' Inspires a Little Detective Work of Its Own
Published 6/8/2011 at 10:52 a.m. 0 comments
I keep turning over the question in my head: Why is the Rockstar/Team Bondi crime-drama collaboration L.A. Noire better than its contemporaries?
'DCS: A-10C' Reminds Gamers What a Real Challenge Is
Published 5/25/2011 at 8:37 a.m. 0 comments
The game is, for better or for worse, a picture-perfect simulation of the iconic air-to-ground aircraft. Focusing on the intricate details of pilot aircraft management, it combines a complex physics model with a level of graphic detail that borders on ...
Why Sony's Ongoing Network Problems Matter to You
Published 5/11/2011 at 10:42 a.m. 3 comments
Between April 16-19, both Sony Online Entertainment and Sony’s PlayStation Network suffered sophisticated attacks that allowed intruders to gain access to sensitive account information from over 100 million user accounts.
Crytek Seems to Be Looking for a Bad Review With 'Crysis 2'
Published 4/27/2011 at 10:10 a.m. 1 comment
Crysis 2 is a tour de force of insignificance, an A-list B-movie of a game that blasts dullness from both barrels.
Nintendo’s 3DS is the Coup De Grace of a Generations-Long Handheld Strategy
Published 4/13/2011 at 2:14 p.m. 0 comments
While Nintendo’s more recent handheld innovations have been comparatively conservative, competitors’ products, also-rans all, have pushed even fewer boundaries. No surprise, then, that Nintendo would be the first company in 16 years to try something risky with a handheld.
'Bulletstorm' Is a Dangerous Display of Gaming Clichés
Published 3/30/2011 at 8:58 a.m. 0 comments
Any honest description of the game will inevitably become a gaming Mad Lib with one sentence: “It does (that thing) from (previous game),” repeated infinitely.