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Also, Borderlands 2 has definitely improved on sidequests. What might originally appear to be a standard "fetch quest" often turns into something more interesting and unique. I never really felt I was mindlessly grinding as I played through it the first time. The second playthrough "True Vault hunter mode" is increasingly challenging and interesting as you go, and I'm contstantly finding new ways that I appreciate the game further. Little easter eggs like a section where you fight "Rakkman" (a reference to batman), a section structured like Minecraft (complete with breakable blocks, Endermen and new unlockable skins and heads as loot based on Minecraft), talking guns, guns that make your controller vibrate, and many others make the game unique. Raid bosses designed for level 50 co-op play and insane arena sections with waves of enemies keep the game fresh.
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